
As mentioned, the Reds use a variety of weapons. Kolossus variants can employ rocket and grenade launchers, gauss guns and even flamethowers. Not all of these weapons have been made available in Megatraveller, so some work will be needed down the road to include them. For my standard Kolossus design, I am going to arm it with two 4 cm high-velocity guns, firing KEAP rounds.
Here is my build:
CraftID: RB "Kolossus" small strider TL 9 Cr 176,000
Hull: 1/3, Disp = 1, Config = 4USL, Armour = 10D, Unloaded = 9.5 tons, Loaded = 9.9 tons
Power: 2/2, MHD turbine = 0.8 MW, Duration = 0.3/1
Loco: 2/2, Legs (x2), Road = 40 kph, OffRoad = 24 kph
Commo: MaserComm = V.Distant, Radio = Regional
Sensors: Active IR, Passive IR, Light Amp, Adv Active IR
Off/Def: HardPoints = 1
4 cm high-velocity gun (x2) w/ KEAP rds, Pen = 15, Damage = 6, Range = Distant (5), Sig = Med
Control: Computer = 0 x1, Panel = Computer link x1, Special = HeadsUp, Environ = basic env, basic ls, enhanced ls
Accomm: Crew = 1 (Operator = 1), Seats = cramped x1
Other: Cargo = 0.2 kl, Fuel = 0.28 kl, Ammo = 300, ObjSize = Small, EMLevel = Faint
-Rognar-
No comments:
Post a Comment