Tuesday, June 30, 2009

Paths and Powers Pt.1

Psi and Theurgy powers are organized into paths that have been developed over the centuries. A starting psychic or theurgist will have knowledge of one primary and one secondary path. Powers within his primary path have a -1 difficulty modifier, while those in his secondary path will have a +0 modifier. Powers from other paths will have a +1 difficulty modifier and any power created by a psychic or theurgist which is not part of one of the paths will suffer a +5 difficulty modifier. Each path has 3 powers and typically, a starting character will have little chance of manifesting the more difficult powers in his paths, but will have the knowledge to build upon with practice. The first two of the paths to be presented are the Psi paths, Bedlam and Far Hand.

BEDLAM

War Dance
Skill Used: Transform
Difficulty: 10
Wyrd: 2 pts
Effect: Target receives +1D bonus to Agility (6)
Target Size: Person (2)
Range: Self (0)
Duration: 4 rds (2)
Possible Upgrades: Duration (+1 Diff per rd); Effect (+6 Diff per +1D Agility)

Confuse Other
Skill Used: Sense
Difficulty: 27
Wyrd: 6 pts
Effect: Opposed by standard mental defense; target suffers +5 difficulty modifier to all actions and may not spend points (8); imperceptible (12)
Target Size: Person (2)
Range: Close (3 to 100m) (5)
Duration: 2 rds (0)
Possible Upgrades: Duration (+1 Diff per rd)

Nerve Burn
Skill Used: Transform
Difficulty: 27
Wyrd: 6 pts
Effect: Opposed by standard mental defense; -1D penalty to Agility (6); imperceptible (12)
Target Size: Person (2)
Range: Close (3 to 100m) (5)
Duration: 4 rds (2)
Possible Upgrades: Duration (+1 Diff per rd); Effect (+6 Diff per -1D Agility)

FAR HAND

Lifting Hand
Skill Used: Transform
Difficulty: 20
Wyrd: 4 pts
Effect: Move target of 1 kg or less (1)
Target Size: Small item (1)
Range: Close (to target) (5); Close (range of movement) (5)
Duration: 10 rds (8)
Possible Upgrades: Duration (+1 Diff per rd); Target Size and Effect (Diff varies)

Kinetic Strike
Skill Used: Channel
Difficulty: 15
Wyrd: 3 pts
Effect: Opposed by Dodge; physical damage 4D (8)
Target Size: Person (2)
Range: Close (3 to 100m) (5)
Duration: 2 rds (1 use per rd) (0)
Possible Upgrades: Duration (+1 Diff per rd); Effect (+2 Diff per +1D damage)

Personal Shield
Skill Used: Channel
Difficulty: 15
Wyrd: 3 pts
Effect: Physical protection 5D (10)
Target Size: Person (2)
Range: Self (0)
Duration: 5 rds (3)
Possible Upgrades: Duration (+1 Diff per rd); Effect (+2 Diff per +1D protection)
Note: doesn't block lasers

Rognar-

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